The US Haxe Summit is a three day event which will take place in Seattle in May 2019. It is the main Haxe Community Event in the US and a great meeting spot for the people who create Haxe, people who work with it or people who are new to Haxe and want to explore it.
We will have a mix of presentations and workshops about topics ranging from game development with Haxe to things you can get up to on the Web.
Join us to:
- meet the people who create the Haxian tech you are using
- connect with other developers who may know a thing or two about Haxe that you don’t
- get a fresh boost of inspiration and motivation.
And all of that even before the conference party has worked its magic.
See you soon!
Andy Li maintains continuous integration and software packages for the Haxe Foundation.
He works in TCL Research (HK) as a senior researcher, in which he works with the computer vision team that applies deep learning to TV and mobile devices.
He obtained his Ph.D. in the School of Creative Media, City University of Hong Kong. He is interested in programming as well as mobile user interface, interactivity, installation art, and generative graphics.
Sessions held by andy
"It is an experience sharing session on the journey of building Giffon, a crowd-gifting platform where you can state what you want and let your friends collectively buy it as a gift for you.
I will describe how did I wire up services (Stripe, Amazon, Facebook etc.) and programming tools (MySQL, HTML/JS, Node, Python etc.) with Haxe and got it running on AWS Lambda."
Learn the basics of Haxe by writing a simple game together. Discover what makes Haxe so powerful in cross-platform development. This hand-on workshop is designed for absolute Haxe beginners. Participates should have some coding experience (in other languages) though. Remember to bring a laptop (and a geeky friend if possible).
Hugh has been developing the Hxcpp target and Nme library for over 10 years (with some breaks in between!). Currently, he is a Senior Developer & Researcher at SplitMediaLabs, developing and implementing real-time video analysis software, and a freelance programmer developing machine learning algorithms for the mining industry. He likes going for walks in the park and sitting on benchmarks.
Sessions held by Hugh
This talk will cover recent changes to hxcpp in the lead up to haxe version 4, as well as a look at how I got there and where I might be going. A bit like the Dickensian Christmas Carol, but without the turkey. And with computers. Actually, maybe it will be more like Back To The Future, but without the DeLorean. Or a hoverboard. Well, you get the picture.
I'm a very enthusiastic, passionate software engineer with almost ten years' experience. I've done a lot of web development projects working on both the server-side as well as the front-end stuff, and more recently have branched into more complex and exciting systems-engineering projects. I've been using Haxe avidly for over five years, and have fallen in love with the language.
Sessions held by Ryan
I'll go through how I, an open-source Haxian who was working on a media player application came to the conclusion that I should build my own embedded database engine. After that bit, I'll move forward explaining why Haxe was the best tool for the job and how it's enabling me to write the engine to be impressively fast/flexible. Closing out, I'll explore how this may be a case study for Haxe's potentially enormous potential within certain categories of development for which it's almost never used.
Thomas J. Webb
Thomas is a self-taught software engineer who has worked on a number of complex, multi-tiered applications in a number of different industries, including games and business software. He is an amateur musician and has made software for musicians ranging from synthesizers to music making games. In his free time, he can be spotted hiking with his kids or making bread or beer at home.
Sessions held by twebb
Thomas will cover the features of the open source haxe based library he made for working with audio and midi, grig, and go over how he leveraged haxe's features to make it possible. Also covers general advice for making audio applications whether or not you use grig in doing so.
Are you :
- doing something exciting with Haxe that you would love to tell us about
- solving a pesky problem (workflows and tooling, anyone?);
- looking to pass on some Haxian wisdom?
Then we would love to hear from you!
We are interested in quick showcases, more thorough presentations and full workshops.
Not sure if you should get up on that stage? Apply anyway! We will help you figure it out.Speak Up!
The Haxe Summit is like a yearly dose of fresh energy for the Haxe community and the makers of Haxe. Help us put on a good show and grow the community. Who knows, you might even meet your future Haxe developer while you are enjoying the Summit with us!
Sponsor the Event
Are you interested in sponsoring this event? Awesome, we would love to hear from you.sponsor the event
The full ticket price will be 450 USD so take advantage of our Early bird pricing now! Early bird pricing will be until 28th February.
The conference will take place at Seattle Downtown, more details coming soon
Not yet available
… and the occasional evening party of course!